Helix Coil Creation: 3DS Max Creation Graph (MCG)20190115210403
Helix Coil Creation: 3DS Max Creation Graph (MCG)
This tutorial encompasses thorough instructions for creating Helix Coils using the TurboSplines and Path Deform plugins....
Creating Radio Waves using GeneratedBand UE4 Waves20180822220327
Creating Radio Waves using GeneratedBand UE4 Waves
In this tutorial, we’ll discuss how to use a single material to create a radio wave effect. ...
VR Modeling the Oculus Go Controller20180605003356
VR Modeling the Oculus Go Controller
In this tutorial, we’ll discuss basic modeling techniques resulting realistic models that can be imported into real-time game...
3DS Max Data Channel20180406152422
3DS Max Data Channel
The key benefit to the Data Channels Modifier is that it allows you to read information from your mesh and modifier stack, al...
3DS Max C4D20180405151842
3DS Max C4D
In this tutorial, we wanted to show you a bit of our pipeline with managing cameras outside of 3DS Max and utilizing them in ...
3DS Max MCG20160416153649
3DS Max MCG
MCG is the first step in giving max some of the procedural creation functionality found in Houdini, SI ICE and Cinema 4D....
3DS Max Spline Tools & Animation Tutorial20141105154200
3DS Max Spline Tools & Animation Tutorial
In this short animation tutorial in 3ds Max we explore the problem and solution of making a breast cancer ribbon look and per...